This story questions not only what we as readers think about the Vietnam War but also what those fighting in it believed. In this vignette, O’Brien gets wounded twice and is taken away from the fighting to serve in a battalion supply company, a transfer that he discovers tears him away from what he knew as Vietnam. The story revolves around the character of Bobby Jorgenson, but Jorgenson serves as a tool for O’Brien to illustrate important lessons of war and friendship.
Like many of O’Brien’s stories, the most important pieces of this vignette are set at night. It is roaming around at night that O’Brien feels the sharpest pangs of hatred and yearnings for revenge against Jorgenson, it is at night that he hangs out with his old company and discovers how things have changed, and it is at night that he enacts his revenge against Jorgenson. This vignette and the following one, Night Life, both deal with how the night affects people. To O’Brien, the world is different at night: The stifling darkness is maddening and intoxicating, able to confuse and enliven a soldier. It is at night that Vietnam comes alive—not the country as much as the experience of being a soldier. In this story, O’Brien must act at night in order to be like a soldier again against Jorgenson.
O’Brien lets us either forgive the mistakes Jorgenson makes treating O’Brien or not. Jorgenson’s character is introduced as green specifically so that we can excuse him, which the other members of Alpha Company do later on. Regardless of whether we agree with O’Brien retaining so much anger, it is clear that he feels embarrassment and humiliation from his getting wounded, leading to pent-up resentment and hostility all focused on Jorgenson. Of course, O’Brien is also dealing with the loss of his life as a combat soldier—he missed the adventure, brotherhood, and feeling of being awake that can only come when the presence of death is always a looming danger. (O’Brien also challenges this idea by saying that death is also a possibility at a baseball game, again emphasizing the randomness of war.) O’Brien admits that he misses his company, whom he considers close friends, and all of these feelings of loss are converted into anger toward Jorgenson. O’Brien emphasizes many of the common feelings that combat veterans express, especially the togetherness and close friendships that a tour of combat duty bring. He also challenges those ideas in this story by having O’Brien meet up again with his old company.
When Alpha Company arrives on O’Brien’s base, he quickly realizes that his situation has changed. When his anger toward Jorgenson comes up, his friends step up to defend Jorgenson as a member of their team. Sanders’ line, Jorgenson—he’s with us now, shows O’Brien that he is no longer a part of the team, and the loyalty and friendship he assumed existed between all of them was more tenuous than he had imagined. O’Brien realizes that loyalty and allegiance are based more on who is working with the group and less on a sense of friendship; more on the present than on memory or loyalty to the past.
When O’Brien meets up with Jorgenson, he realizes how much anger has come to control him. He almost forgives him, but instead keeps alive the tension between them. More important than making peace, O’Brien acts out his need for making war, something that he desperately missed being stationed on a base. He needed an enemy more than a friend. He alienates Sanders by trying to hatch a plot against Jorgenson, but continues in his plan by signing on with Azar. Here we see O’Brien intentionally following a course that separates him more from his old friends because revenge and waging war on Jorgenson have become his most important purpose.
This new, personal warfare shows O’Brien how much the war has changed him from what he was to a machine of anger and revenge. He yearns for action, danger, and violence. He creates an enemy in order to wage war. He also recognizes that he is not fighting for an idea as large or potentially noble as patriotic zeal, but solely for a personal vendetta.
So with much effort, O’Brien finds a way back into the war; his new enemy is Jorgenson. His ally, though, teaches him not only how far the war has changed him but also that he is not the weapon that he imagines. Azar takes the game too far, seeing O’Brien not as a soldier eager to engage the enemy but as a disgusting case who feels more sympathy for Jorgenson. Azar’s relentless assault on Jorgenson teaches O’Brien that his lust for revenge and combat, his covert, under-handed cruelty has made him not a soldier, but an enemy—he recoils not out of sympathy for Jorgenson but out of disgust in himself and what he has become. Even worse, he discovers that Azar joins with him not out of friendship, but out of a personal need for cruel humor. So O’Brien has lost his friends, his memories, his moral superiority, and all his anger; he is left trembling hugging himself, rocking on the ground. This is the story of the complete defeat of a man. His reconciliation to Jorgenson is out of situation, not amnesty, but then again so were all of his relations.




















