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Summaries and Commentaries

Chapters 11-15

People arrive in Camelot regularly with tales of captured princesses. These tales are accepted without question, and knights vie with one another for the honor of going out to "right the wrongs."

One day, a young lady with a tale about how her mistress and forty-four other "young and beautiful girls, pretty much all of them princesses," are held captive by "three stupendous brothers, each with four arms and one eye." King Arthur decides that this is the quest for The Boss—whether he wants it or not.

The Boss questions the young lady, whose name is Demoiselle Alisande la Carteloise. Finally, after confusing the girl and getting few answers that satisfy him, he gives up his questioning in disgust. He is appalled by the impropriety of this young woman's riding with him on his quest, but she must since she cannot give him any directions to follow.

Before The Boss leaves, he is given much good advice about how to handle himself, and, after a good breakfast, he is helped into his armor and carried out and set on his horse, things that he could not have managed himself.

The ride through the countryside is quite pleasant—until the sun has been up for several hours. The Boss begins to sweat, and he cannot get at his handkerchief to wipe the sweat away. Finally, he gives up, has Sandy (he has quickly given Alisande a nickname) take off his helmet, and lets her pour water into his suit of armor. But he now has a new problem: he cannot get back onto his horse by himself; therefore, they must wait until someone shows up who is willing to lift him up.

As night comes on, they find shelter from a storm. But still The Boss must keep his armor on because he can't take it off himself. In addition, he cannot ask Sandy to help him because having her help would make him feel as though he were undressing in public (even though he is well clothed inside the armor). He does not spend a good night, although his companion evidently does.

In the morning, they move on—Sandy on the horse and The Boss on foot—and before long, they come upon a group of freemen who are flattered by the idea that these two would want to share their food. As they eat, The Boss tries to stir up some sentiment for changing the form of government. For the most part, he gets no positive response of any kind, but one of the men does respond tentatively. The Boss thus writes a note to Clarence, and he sends this man to Camelot for training.

The Boss pays three pennies—an extravagant price—for his breakfast; the farmers then help him on his horse, and he and Sandy continue on their way. The next day, about mid-afternoon, they come across half a dozen knights, and Sandy fears that The Boss's life is in danger. The Boss, however, looks on this as an opportunity. He lights his pipe, and by the time that the knightly company has charged toward them, he has a good cloud of smoke coming through the bars of his helmet.

This breaks the charge, and the knights come to a halt several hundred yards away. The Boss is puzzled by this, until Sandy informs him that they are waiting to yield themselves to him. Sandy also takes care of the yielding, charging them "to appear at Arthur's court within two days and yield themselves, with horses and harnesses, and be my knights henceforth, and subject to my command." This impresses The Boss; he thinks that she handles it much better than he could have; his opinion of her is rising constantly.

As they ride on, The Boss asks Sandy about these knights. She tells him, at great length, all she knows. He, however, cannot follow the tales, and he falls asleep in the middle of Sandy's ramblings. He lectures Sandy about how to tell a story; she listens to him patiently, and then she goes on to tell the story her way.

As the day ends, Sandy's story is still unfinished, but they are approaching a large and impressive castle.


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